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View Full Version : Insurgency HL2 Mod media stuffs.


Col. Psycho
April 7th, 2007, 09:14 AM
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Footage: (Click on the pictures for download.)
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http://www.insmod.net/media/video/m249_thumb.jpg (http://www.insmod.net/media/video/m249.avi)

http://www.insmod.net/media/video/m4_thumb.jpg (http://www.insmod.net/media/video/m4.avi)

http://www.insmod.net/media/video/Mak_thumb.jpgi (http://www.insmod.net/media/video/Makarov.avi)

http://www.insmod.net/media/video/Rpg7_thumb.jpg (http://www.insmod.net/media/video/rpg7.avi)

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Panorama Views: (click on the pictures to access content.)
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http://www.insmod.net/media/panorama/almaden_thumb.jpg (http://www.insmod.net/media/panorama/almaden.html)

http://www.insmod.net/media/panorama/karkar_thumb.jpg (http://www.insmod.net/media/panorama/karkar.html)

http://www.insmod.net/media/panorama/baghdad_thumb.jpg (http://www.insmod.net/media/panorama/baghdad.html)

http://www.insmod.net/media/panorama/haditha_thumb.jpg (http://www.insmod.net/media/panorama/haditha.html)


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Its looking seks. :O

Lusty_Muffins
April 7th, 2007, 10:02 AM
D: Fucking teasers. Those animations are really, really, really, nice. I love the way the sights actually move when the player moves. Other games try but it doesn't look as good as that.

Enders
April 7th, 2007, 01:24 PM
Looks great, and the sights definatly are cool.

I think the RPG needs a bit more umph to its firing sound and animation though. Seems rather weak at this moment

Kak
April 7th, 2007, 11:32 PM
Looks awesome, although I wish the maps were bigger and less "standard MP map" looking. I want them to be layed out like an actual neighborhood and stuff, where you have to keep an eye on every window and every door and all that fun stuff. :)

Dwin
April 7th, 2007, 11:38 PM
Looks awesome, although I wish the maps were bigger and less "standard MP map" looking. I want them to be layed out like an actual neighborhood and stuff, where you have to keep an eye on every window and every door and all that fun stuff. :)

QFE. We need urban maps where every room of every building is accessible.