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Crazypete
November 14th, 2008, 03:10 PM
Is fucking rad.

Discuss.

Discobird
November 14th, 2008, 06:22 PM
January release date for PC :(

killerfluffy
November 24th, 2008, 12:53 AM
Is not fucking rad. Imagine a game where they take all the jumping puzzles from every game ever made, then put them all together, making that the entire game and you have mirror's edge. It's like Assassin's creed, except that can't you can't fight for shit and your enemies all have guns and assault rifles.

Somewhere along the line the developer forgot to make it fun.

PopeDragunov
November 24th, 2008, 01:00 AM
fucking owned.

vecdran
November 24th, 2008, 01:06 AM
Game is awesome if you just to timed runs. The combat system is retarded though. You'll have a good head of stem, sprinting from rooftop to rooftop, then they'll FORCE you to fight 5-6 guys with assault rifles and LMG's. The entire combat system is pretty much based around disarming your opponent...and if you are .0000000000001 seconds off on the disarm, you're dead. Period.

You beat the game by dying until you miraculously get it right. Horrible formula.

Would could've been a spectacular game was ruined by the combat.

killerfluffy
November 24th, 2008, 03:20 AM
Game is awesome if you just to timed runs. The combat system is retarded though. You'll have a good head of stem, sprinting from rooftop to rooftop, then they'll FORCE you to fight 5-6 guys with assault rifles and LMG's. The entire combat system is pretty much based around disarming your opponent...and if you are .0000000000001 seconds off on the disarm, you're dead. Period.

I actually kinda liked Mirror's Edge's combat system, its very satisfying. However, combat becomes fucking retarded, because you can't successfully engage certain enemies, unless I'm doing it completely wrong, turning certain parts into ridiculous cluster fucks. Leading us to our next point.

You beat the game by dying until you miraculously get it right. Horrible formula.

There is absolutely nothing intuitive about Mirror's Edge's cityscapes. You've no mini-map on screen or in the pause menu, making those sequences where you're pursued by six SWAT guys and a helicopter retarded; you can only get hit with two or three bullets before dying, making rapid evasion necessary, hoewever, you've got no idea where to fuck go, so you go one and die. Rinse repeat until you've been able to scout the area through deaths.

Maybe its a better game when played through for a second time so you know where everything is. That depends on whether or not I drag myself through this clusterfuck of jumping puzzles.

Would could've been a spectacular game was ruined by the combat.

Far more things are wrong with this game besides its combat system.

CaptCommy
November 24th, 2008, 05:13 AM
There is absolutely nothing intuitive about Mirror's Edge's cityscapes. You've no mini-map on screen or in the pause menu, making those sequences where you're pursued by six SWAT guys and a helicopter retarded; you can only get hit with two or three bullets before dying, making rapid evasion necessary, hoewever, you've got no idea where to fuck go, so you go one and die. Rinse repeat until you've been able to scout the area through deaths.

Maybe its a better game when played through for a second time so you know where everything is. That depends on whether or not I drag myself through this clusterfuck of jumping puzzles.

Honestly, I thought the OH SHIT OH SHIT WHERE DO I GO MOMENTS to be the most fun parts.

Freshmeat.Popsicle
November 24th, 2008, 08:32 AM
ITT: There is no mention of any plot or substance to the game. That's all that I really enjoy in the first place. (w/ L4D being one of a few exceptions.)

HarryB
November 24th, 2008, 01:57 PM
But are there zombies?