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View Full Version : 2.5 vs 2.6


bLaCk TeAr
August 9th, 2005, 07:39 AM
recently i have heard a lot of people arguing over 2.5 or 2.6 being better than the other. also, that one of the two was the "best rc in fa".

i think 2.5 was good.. it was fun. but it was too unrealistic for my taste. i find 2.6 much more realistic, and though there werent any dual mac 10s or an aug, the game was still a lot of fun. i think 2.6 is probably the best rc, or imo anyway.

discuss :O

Herki
August 9th, 2005, 07:51 AM
Have not played it :/

Evil Superstar
August 9th, 2005, 08:02 AM
Oh god not this again.

whuh?
August 9th, 2005, 08:39 AM
Which one had a more potent potato masher?

KillerChiaPet
August 9th, 2005, 08:43 AM
Honestly, they're practically two completely different games.

2.5 was arcade-y and fast-paced
2.6 was more realistic and more team-oriented

I loved them both and would say I liked 2.5 better, but I actually think 2.6 was the better release. 2.5 was buggy, the weapons were easily whored, spam ran rampant, the maps were ugly (although I love the classic maps), and I coudl go on. But I have A LOT of good memories from 2.5.

iCeBaLLs
August 9th, 2005, 11:54 AM
2.5 was like a prostitute fast, rapid, no team/fore play and you could shoot your load without worrying about aim.

spartan
August 9th, 2005, 01:31 PM
I want to play 2.6 again sometime, I can't really remember all too well how it played out in pubs normally.

All I can remember is running around and trying to frag somebody with the awful m16/m203 at the time. :(

CoMmEnT
August 9th, 2005, 02:27 PM
I'm ready to let this argument go.

Scraps
August 9th, 2005, 02:32 PM
Oh noes.

SWATJester_os
August 9th, 2005, 02:34 PM
I'm a diehard 2.5 fan....the minute 2.6 came out I went from being a superb player to shit....I couldn't kill a single motherfucker some games.

Hunter-Killer
August 9th, 2005, 02:48 PM
For me 2.6 was the best RC ever, good times... I miss them :(
(never played 2.5 BTW)

Spike
August 9th, 2005, 03:38 PM
2.5 absolutely all the flipping way...

spartan
August 9th, 2005, 03:39 PM
I hated hated hated 2.5's weapon buy menus.

Only real strike I have against it... I think.

Satan's Mosquito
August 9th, 2005, 03:42 PM
i only played 2.5 like 6 times, but 2.6 was cool. i remember running around witha bizon at upham and killing 4 or 5 people every round. plus upham was funny, because it had only 1 spawn exit for each side, so we were losing by 100 + reins, with no reins ourselves, and we won just by spamming and mg'ing. lol i miss those days. :(

Polaris_Echoes
August 9th, 2005, 04:29 PM
Anywhere that we can download 2.5 and such?

Leviathan
August 9th, 2005, 04:49 PM
you cant compare the two. And as far for the best rc goes, i think that was 2.65.

Memorex
August 9th, 2005, 04:52 PM
i liked 2.5 because anyone could own anyone with any gun, and sniping was so easy that you could practicaly kill an entire team without trying at all.

atleast thats how i felt

overlord_steveO
August 9th, 2005, 05:00 PM
i had a created game server of RC2.4 during the 2.65 days XD :O i actually had a few people visit. i think Yiggi mightve been one of them :O

but anyway, if 2.5 was anything like 2.4, and 2.7 was anything like 2.6, i liked 2.6 better. i mean i really did like the weapons in 2.4(5) like the Volmer. but i liked the gameplay and realism of 2.7(6) also, i didnt like the menu in 2.4(5) because the items you had to choose from right away and i could never decide so i skipped it.

Kak
August 9th, 2005, 05:01 PM
i Love 2.5 Omg 2.5 Forever I Think Ill Hack The Forums In Order To Revive 2.5

ScAvenger001
August 9th, 2005, 05:24 PM
This is the downside to losing the forums: when someone resurrects a million-year-old argument, we can't post at the six dozen prior threads and say "whyyyyy?!"

Everything's new again :/

PowerHungry
August 9th, 2005, 06:02 PM
2.5 was the prime of FA. When 2.5 came out (With the netcode and reload-bug fixes) it was like what, the 3rd or 4th most played mod? (Competing with DoD). I mean its not like everyone hated the gameplay of FA... it had just won 2 PCGamer awards in 2.4, so really the idea of totally inverting its gameplay for 2.6 and onward was one of the stupidest things I've ever seen.

My opinion anyways.

colonelblake
August 10th, 2005, 02:09 AM
2.5 ftw

Rob_F
August 10th, 2005, 04:16 AM
2.5 was the prime of FA. When 2.5 came out (With the netcode and reload-bug fixes) it was like what, the 3rd or 4th most played mod? (Competing with DoD). I mean its not like everyone hated the gameplay of FA... it had just won 2 PCGamer awards in 2.4, so really the idea of totally inverting its gameplay for 2.6 and onward was one of the stupidest things I've ever seen.

My opinion anyways.

Agreed. I loved 2.5 and I don't have anything against RC 2.6. However, I can't help but think RC 2.6 and up would have been appreciated more if it was a seperate mod. In retrospect, totally reversing the gameplay style seems to have had a negative effect on the community.

Grunt
August 10th, 2005, 06:01 AM
2.6 would of been much better if the damange of guns was increased to compensate for the lack of accuracy

X^18
August 10th, 2005, 01:14 PM
2.6 would of been much better if the damange of guns was increased to compensate for the lack of accuracy

But as long as you were camping on single shot, the guns were very accurate.

Satan's Mosquito
August 10th, 2005, 02:59 PM
since i never played 2.5 long enough to appreciate it, i'd have to say 2.6 and 2.65 were the best versions.

2.7 was ok, 2.8 and 2.9 were terrible.

TigerHawk
August 12th, 2005, 02:55 AM
I hated hated hated 2.5's weapon buy menus.

Only real strike I have against it... I think.

Agreed that way was stupid couldn't see all weapons a decide which was the better gun combo to use.

TheSkaarj
August 12th, 2005, 04:08 AM
2.5 > everything.

KillerChiaPet
August 12th, 2005, 08:32 AM
I like that there are people who replied in this thread that haven't even played 2.5. They're vote for 2.6 shouldn't even count! :rolleyes:

Not that anyone's keeping count anyway because this question never goes anywhere, but still...

Hunter-Killer
August 12th, 2005, 10:02 AM
I played against bots and on some games, I didn't "play" 2.5 as in playing for months and etc... too arcadish to me :o

Dr_Greenthumb
August 12th, 2005, 02:30 PM
2.5 was the prime of FA. When 2.5 came out (With the netcode and reload-bug fixes) it was like what, the 3rd or 4th most played mod? (Competing with DoD). I mean its not like everyone hated the gameplay of FA... it had just won 2 PCGamer awards in 2.4, so really the idea of totally inverting its gameplay for 2.6 and onward was one of the stupidest things I've ever seen.

My opinion anyways.


Agreed - 2.6 killed alot of the euro community - ive never seen so many veteran players quit because of the massive changes that 2.6 brought. You point out a great fact in that there was no need to change the gameplay. The player base was there and the competition was as strong as ever. With a few bug fixes they could (maybe) have made FA a top 3 HL mod. Instead, the complete change of pace and 'feel' of the game meant that 2.6 will always be, to me, the start of the slippery slope to FA's long demise. Sad really thinking what could have been.

phatace51
August 12th, 2005, 02:37 PM
2.5 required was the last era of aim
2.6 was the end of the era of aim and the beginning of the spray and pray era
3.0 = too little too late

result = bye bye FA hay-day and the ultimate decline of FA

As PH said, why you would completely alter the gameplay of one of HL's best and most successful mod's is absolutely beyond me. 2.5 and 2.6 are 2 totally different games. Aren't some of those decision makers of the "old" FA the same as the ones with WaW?

Herki
August 12th, 2005, 03:11 PM
Who did 2.6 then ? i mean who was in the team who did the RC

phatace51
August 12th, 2005, 03:14 PM
No idea. But I wish the folks on the WaW team the best.

Hope they put out a great mod. I won't be playing HL2 though.

Online gaming is over for me.

Patap
August 12th, 2005, 05:18 PM
mebay 2.5 should me first fa version again :)

BacKFirE
August 12th, 2005, 10:19 PM
2.5 was the best version ever hands down..... best game play, over 100 servers, most fun.

2.6 was alright... took some time to get use to tho. slower game play = lose, no more acc = lose, better player models = win, better maps = win and thats about it

Maverick
August 12th, 2005, 10:58 PM
2.5 was the best , i never played 2.6..

bLaCk TeAr
August 14th, 2005, 08:24 AM
2.5 required was the last era of aim
2.6 was the end of the era of aim and the beginning of the spray and pray era
3.0 = too little too late

lol, in 2.5 you could take a famas and full armor. then go and spray across the bridge on durandal, and get a kill or two. imo 2.5 didnt have much "aiming" it was just an unrealistic game where ar's ruled. 2.6 however introduced realism and imo was a step in the right direction. but with all the bugs and problems with the game itself, fa slowly began to die. had it not been for all the bugs and other problems then fa would have continued to be a great game.. perhaps even still be a great game. i mean if you think about it, most people quit fa because of the bugs, or the registry, etc. had there been less issues then fa would have been a much more successfull game and i think it would still be going strong today.

i do agree with you about 3.0 though. its a better rc as far as issues go, but by the time 3.0 came out, most of the community had left.

phatace51
August 15th, 2005, 03:03 AM
lol, in 2.5 you could take a famas and full armor. then go and spray across the bridge on durandal, and get a kill or two. imo 2.5 didnt have much "aiming" it was just an unrealistic game where ar's ruled. 2.6 however introduced realism and imo was a step in the right direction. but with all the bugs and problems with the game itself, fa slowly began to die. had it not been for all the bugs and other problems then fa would have continued to be a great game.. perhaps even still be a great game. i mean if you think about it, most people quit fa because of the bugs, or the registry, etc. had there been less issues then fa would have been a much more successfull game and i think it would still be going strong today.

i do agree with you about 3.0 though. its a better rc as far as issues go, but by the time 3.0 came out, most of the community had left.

VAC OWNS YOU BIOTCH! olololololoololololloolololol

kingcobra
August 15th, 2005, 03:23 AM
2.5 ftw

mg23
August 15th, 2005, 03:54 AM
I personally hated 2.5. It was clunky, way too fast for me, and way too hard for me.

I will concede that it was the most popular, competitive version of Firearms, however.

bLaCk TeAr
August 15th, 2005, 03:58 AM
VAC OWNS YOU BIOTCH! olololololoololololloolololol

trust me, you dont want to start.

Moe_Rahn
August 15th, 2005, 04:02 AM
At launch, 2.5 was a hojillion times better than 2.6. But after a year and a half of playing 2.5, without any sort of upgrades or fixes whatsoever, I was completely fucking sick of it.

And after using a proper VGUI-based weapons selection system, the one from 2.5 makes baby Jesus cry.

PowerHungry
August 15th, 2005, 06:28 AM
lol, in 2.5 you could take a famas and full armor. then go and spray across the bridge on durandal, and get a kill or two. imo 2.5 didnt have much "aiming" it was just an unrealistic game where ar's ruled. 2.6 however introduced realism and imo was a step in the right direction. but with all the bugs and problems with the game itself, fa slowly began to die. had it not been for all the bugs and other problems then fa would have continued to be a great game.. perhaps even still be a great game. i mean if you think about it, most people quit fa because of the bugs, or the registry, etc. had there been less issues then fa would have been a much more successfull game and i think it would still be going strong today.

i do agree with you about 3.0 though. its a better rc as far as issues go, but by the time 3.0 came out, most of the community had left.
There was no such thing as spray and pray in 2.5. The bullets went where you aimed them, with no random variable of recoil which was totally unrealistic in itself. Saying that there wasn't much "aiming" in 2.5 is like saying that there isn't many retards in the special olympics. Quick reflexes and adaptability were necessities, especially when you're running around at a super maxspeed with the danger of getting killed within the split of a second. Yes, it was unrealistic, but more than sacrificial to the fun and unique gameplay that made FA so popular at the time.

In my opinion, if the FA team spent more time balancing the guns and fixing bugs in 2.5 instead of inventing a new mod, FA would be in a much better situation now. "Fast-paced team deathmatch with realistic weapons" was something alot of people craved at the time (and still do).

I do agree though that FA has always been bug-ridden, whether through the netcode or hitboxes or whatever, it always seemed to be one step behind the community when it came to releasing updates.

bLaCk TeAr
August 15th, 2005, 07:37 AM
There was no such thing as spray and pray in 2.5. The bullets went where you aimed them, with no random variable of recoil which was totally unrealistic in itself. Saying that there wasn't much "aiming" in 2.5 is like saying that there isn't many retards in the special olympics. Quick reflexes and adaptability were necessities, especially when you're running around at a super maxspeed with the danger of getting killed within the split of a second. Yes, it was unrealistic, but more than sacrificial to the fun and unique gameplay that made FA so popular at the time.

In my opinion, if the FA team spent more time balancing the guns and fixing bugs in 2.5 instead of inventing a new mod, FA would be in a much better situation now. "Fast-paced team deathmatch with realistic weapons" was something alot of people craved at the time (and still do).

I do agree though that FA has always been bug-ridden, whether through the netcode or hitboxes or whatever, it always seemed to be one step behind the community when it came to releasing updates.

when i said spray and pray i meant you could take a famas and spray it across the bridge and get a few kills. because the guns were so unbalanced and could be fired very accurately at full auto over long distances.

phatace51
August 15th, 2005, 03:24 PM
trust me, you dont want to start.

I love you too. :p

Seiko
August 15th, 2005, 04:30 PM
recently i have heard a lot of people arguing over 2.5 or 2.6 being better than the other. also, that one of the two was the "best rc in fa".

i think 2.5 was good.. it was fun. but it was too unrealistic for my taste. i find 2.6 much more realistic, and though there werent any dual mac 10s or an aug, the game was still a lot of fun. i think 2.6 is probably the best rc, or imo anyway.

discuss :O
It's all about 2.3 baby, thats where its at and thats where its always been at.

puke o'hara
August 15th, 2005, 04:34 PM
There was no such thing as spray and pray in 2.5. The bullets went where you aimed them, with no random variable of recoil which was totally unrealistic in itself.Recoil isn't random, and in FA, it's only vertical. Otherwise, you're totally right.

HK`
August 17th, 2005, 08:14 PM
They were both good but 2.6 was alot more pretty and the Desert Eagle was like the 2.9 1911.. Thats all i can say

mg23
August 17th, 2005, 09:20 PM
2.5 Desert Eagle sound was the best.

Satan's Mosquito
August 17th, 2005, 09:36 PM
the 2.65 93r was good. i remember at bocage being in the tower, killing people on one 3 round burst from over 200 feet away it was great.

kingcobra
August 18th, 2005, 12:49 AM
nobody cares

Rob_F
August 18th, 2005, 01:01 AM
My, that's a constructive comment if I've ever seen one.

Satan's Mosquito
August 18th, 2005, 02:45 AM
thats ok Rob.

every comment jimmy makes towards me is a lame, and i emphasize lame attempt to insult me, which fails miseralby each and every time.

kingcobra
August 18th, 2005, 04:54 AM
keep crying

phatace51
August 18th, 2005, 01:39 PM
keep crying

Who are you?

Dr_Greenthumb
August 22nd, 2005, 02:39 PM
i mean if you think about it, most people quit fa because of the bugs, or the registry, etc. had there been less issues then fa would have been a much more successfull game and i think it would still be going strong today.



No most ppl quit 2.6 because it changed so dramatically - because it took a great, fast paced game and made it slow, boring and started to bring in the dreaded campfest matches. THATS why most ppl quit.

phatace51
August 22nd, 2005, 03:33 PM
No most ppl quit 2.6 because it changed so dramatically - because it took a great, fast paced game and made it slow, boring and started to bring in the dreaded campfest matches. THATS why most ppl quit.

STOP MAKING SENSE!

Dr_Greenthumb
August 22nd, 2005, 04:59 PM
Ok sorry!! I'll go back to my usual drunken ramblings

gYmBaG
August 22nd, 2005, 05:45 PM
from what ive heard, 2.5 was one of the greatest releases, although i cannot relate it to 2.6 since i came to fa in 2.6 i can say, from what ive heard, 2.5 was better, and probably the peak of fa's life

kingcobra
August 22nd, 2005, 05:49 PM
Who are you?

read the message in my sig

gYmBaG
August 22nd, 2005, 05:50 PM
hes a hacker :p jk jk i know you're not

Satan's Mosquito
August 22nd, 2005, 06:07 PM
i was just playing FA 2.5 with bots using WON, and i must say, that muzzle flashes are annoying when i'm trying to shoot someone. its also cool how you can run and fire with the m60,you can pull rambo shit on the enemy lol.

Patap
August 22nd, 2005, 06:46 PM
it would be cool if tac made 2.5 server again :p

phatace51
August 22nd, 2005, 10:38 PM
How much of a resource hog will the game be? Anything like BF2?

Lord Kelvin
August 29th, 2005, 03:09 AM
All I know about 2.5 was that it lacked any sort of strategy (from both my experience in 2.4 and from that old server that played old 2.5 maps); all those maps consisted of were straight paths that forced everybody to go head-to-head; no alternate routes, no real strategy in general. Plus, it had all sorts of bugs in it (I remember when a claymore took me and a couple teammates out even when I was nowhere near the blast radius). 2.6 on gave me all sorts of options; bipods, alternate routes, a skill system that actually made sense, and all sorts of other things (God bless Alex for bocage, still my all-time favorite map).

Besides, it was past 2.6 that actually balanced the M-82 and forced people to actually have skill to use it (yeah, for all those of you who remember from the old forums :D).